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Different types of Fantasy Leagues

Posted by zewkey on August 22, 2007

Posted 6/29 by Chris Smith, Exclusive to Footballguys.com

“By failing to prepare you are preparing to fail.” — Benjamin Franklin

This section will give you a rundown on the different types of fantasy leagues that one can participate in. From a standard redraft league to a full-fledged dynasty league to an IDP league, there are many styles of leagues that all offer various challenges and enjoyments to the fantasy footballer.

Exclusive Expert Analysis at Yahoo! Fantasy Football

Standard Redraft Leagues (Head to Head)

The standard redraft leagues are by far the most common fantasy leagues. The league has a draft that is usually serpentine in nature (first pick overall in round one will pick last in round two, the last pick in round one will pick first in round two, etc.). The owners will pick out a starting lineup each week depending on the regulations of the league and match up against a different owner each week. Scoring more points than your opponent results in a win whereas scoring fewer points will result in a loss. The best win/loss records meet in the playoffs. Each new season, all of the NFL players go back into the pool and can be drafted all over again.

Example of Head to Head Competition

Team One – winners

Team Two – losers

QB

Donovan McNabb

23

QB

Peyton Manning

18

RB

Brandon Jacobs

17

RB

Brian Westbrook

6

RB

Willie Parker

14

RB

Warrick Dunn

6

WR

Chad Johnson

16

WR

Plaxico Burress

10

WR

Darrell Jackson

14

WR

Derrick Mason

11

WR

Joe Jurevicius

8

WR

Marvin Harrison

22

TE

Alge Crumpler

7

TE

Todd Heap

5

PK

Mike Vanderjagt

7

PK

Jason Elam

6

DT

Baltimore Ravens

7

DT

Chicago Bears

10

Starters’ Total Points

113

Starters’ Total Points

94

Standard Redraft Leagues (Total Points)


These leagues start off the same as head-to-head leagues. Once the draft is finished however the ultimate goal is to finish with the most points overall instead of the most wins. There is no weekly head-to-head schedule and it is simply a matter of building up as many points as possible. Over the last decade or so, the total points’ leagues have become less popular.

Example of Total Points League

Franchise

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

Tot

Charitable Donation

82

103

87

104

113

108

94

143

108

114

80

100

119

89

136

103

110

1794

Chris Smith’s Goons

81

102

74

122

133

107

94

112

98

95

99

103

107

132

108

102

92

1759

Unlucky’s Bass Turds

112

78

113

98

94

127

85

111

76

137

82

90

89

136

130

98

67

1724

Stuart’s Ships

107

104

70

67

67

83

98

75

133

122

128

97

115

100

88

110

77

1641

Harrisville

61

94

78

83

92

72

112

103

84

116

64

97

88

110

108

102

119

1584

Hollywood Funk

71

102

78

88

79

100

102

99

80

84

77

111

105

84

77

128

93

1527

Hocking Valley Egos

64

115

82

58

96

92

68

99

88

44

99

106

138

127

95

91

57

1520

The Assassin

90

98

81

95

81

81

87

74

82

56

119

106

93

67

118

68

80

1476

Joe T Carney Men

68

88

74

144

105

82

101

107

98

62

87

77

97

58

90

56

73

1468

Spartans Rule

125

117

102

76

79

73

97

91

77

93

59

80

82

72

64

92

87

1465

Longboards

94

87

78

92

82

97

81

83

86

71

138

75

68

103

92

80

53

1463

Baptist Breakers

84

90

61

74

87

45

119

55

74

83

107

99

77

110

95

91

39

1390

Auction Draft Leagues

Auction drafts are a relatively new type of fantasy league to the casual fantasy gamer. These drafts can be a ton of fun and offer unique challenges but it also takes up a lot more time on average than a standard draft. As an owner in an auction draft, make sure to devote a block of six to ten hours in order to complete your draft. Each owner in this kind of league gets a sum of play money in which they will use in order to build their fantasy roster. Each owner can bid on any player on the auction block as long as he/she has enough money remaining to win the bid. The best part of an auction draft is simply that every player in the league is available to a fantasy owner. If an owner wants to build a squad featuring Shaun Alexander, Steven Jackson, Peyton Manning and Marvin Harrison as part of their starting unit, they can do so (although he won’t have much, if any, money left to add other strong players).

Example of the first six bids of an Auction Draft

Pos

Player

Team

Drafted By

Cost

QB

Peyton Manning

Ind

Team One

$34

RB

LaDainian Tomlinson

SD

Team Four

$75

WR

Marvin Harrison

Ind

Team Seven

$25

RB

Willie Parker

Pit

Team Four

$44

WR

Torry Holt

StL

Team Ten

$29

TE

Tony Gonzalez

KC

Team One

$14

“Thus those skilled in war subdue the enemy’s army without battle …. They conquer by strategy.” – Sun Tzu ‘Art of War’

Keeper Leagues

Very similar to the leagues above. The difference being that the owner can keep a predetermined number of players from his draft in the previous season to carry forward into the new campaign. In some leagues you can keep one player, in others three and in others five or more. Sometimes it costs an owner a draft pick to keep a player from the previous season and sometimes no penalty is paid. It really depends on the leagues rules.

Example of a four-player keeper league (the teams will keep the players in blue)

Team One

Team Two

QB

Donovan McNabb

Phi

QB

Marc Bulger

StL

QB

Byron Leftwich

Jac

QB

Trent Green

Mia

QB

Kyle Boller

Bal

QB

Kurt Warner

Ari

RB

Warrick Dunn

Atl

RB

Jamal Lewis

Cle

RB

Edgerrin James

Ari

WR

Steven Jackson

StL

RB

Marion Barber III

Dal

RB

Cedric Houston

NYJ

RB

Michael Pittman

TB

RB

Marcel Shipp

Ari

WR

Marty Booker

Mia

WR

Isaac Bruce

StL

WR

Plaxico Burress

NYG

WR

Laveranues Coles

NYJ

WR

Randy Moss

NE

WR

Andre Johnson

Hou

WR

Bobby Wade

Min

WR

Steve Smith

Car

TE

Daniel Graham

Den

WR

Michael Clayton

TB

TE

Ben Watson

NE

TE

Jim Kleinsasser

Min

PK

Matt Stover

Bal

TE

Jeremy Shockey

NYG

DT

Dallas Cowboys

Dal

PK

Jeff Wilkins

StL

DT

St. Louis Rams

StL

DT

Atlanta Falcons

Atl

DT

New Orleans Saints

NO

DT

Pittsburgh Steelers

Pit

Dynasty Leagues

A dynasty league is similar to a keeper league but each team can keep their entire roster of players from one year to the next. After the inaugural draft in year one, the players will stay on the team they are drafted to unless they are traded away or released. Each offseason a rookie draft will take place in which the owners can add talent to their rosters. These leagues can be really challenges to rebuild a poor roster as it may take years of wise trading and shrewd drafting in order to rise to the top. Great leagues if you want to challenge yourself.

Survivor Draft Leagues

These leagues can use either the auction draft or the standard draft. Once the rosters have been filled out however the rules are much different. Similar to the television show, Survivor, in this style of league, the team with the fewest points scored in a week is booted out for the season. It is very important in this kind of league to build a well-rounded squad that can withstand the perils of injuries, bye weeks and other similar challenges. Usually in this kind of league, no free agent pickups or trades are allowed. Because of the format, there is possibly a higher degree of luck involved as you can have one back week and be kicked out of the league.

IDP Leagues

These leagues use defensive players as well as offensive players. This is only for the diehard fantasy player as it takes a lot more research, knowledge and experience to know not only what defensive players to draft but when.

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Posted in Auction Drafts, Auction Leagues, Beginner's Fantasy Football, Dynasty Leagues, IDP Leagues, Keeper Leagues, Redraft | 1 Comment »

10 Tips for Fantasy Auctions

Posted by zewkey on August 19, 2007

10 Tips for Fantasy Auctions
David Dorey
August 16, 2007Auctions are the most fun way to have a local draft because it involves everyone in the room on every player. They create the most fair leagues in that way – any team owner can own any player, he just has to want him a little more than anyone else. They also bring an entirely new level of entertainment to the room when people get into heated bidding wars or someone lands a player far too cheaply and everyone looks at each other “why did we let that happen?”.

Yahoo! Fantasy Football – Leader in Fantasy Sports

But those of you new to auctions sometimes find it more daunting since it is more involved than merely reading the next name on a cheatsheet. Some act like they are going into a store in a foreign country with no idea of the value of the currency they are spending while others act like sailors on home leave for the first time in six months when LaDainian Tomlinson comes up for bid. Some previous articles at The Huddle which can help:

The Three Styles of Bidding

How to Budget for an Auction

Following on the lead of those, here are the top ten things to remember when you go to your fantasy auction.

1. Bid on every player if only initially when you know he will go for more money. This helps to cloak who you really are pursuing. If you only bid on “your guys” then it becomes pretty evident that you can be pushed to spend more money.

2. Budget your positions and realize that an auction is about creating an optimal team within the constraints of limited dollars. Re-evaluate your budget each time you acquire a player, but have a strong sense of what you are willing to play overall for positions and then how much for players within those positions.

3. Never get locked onto one player. Unless you are so dead certain that this one individual is going to be a huge difference maker for your team, go for the best values on players. If you acquire players that are priced at or below their true value, it is like having more money to spend than others who overpay.

4. If possible, try to save enough money so that your final picks can go for more than the bid minimum (typically $1). Sometimes there is an amazing difference in the quality of players you can get for $2 over just $1. Once you reach the point where you can only pay minimum amounts, you have lost all control of who will be coming to your roster. This often comes more into play the larger the league because the higher valued top tier players are and many teams will blow their wad on a few players and hope to backfill with minimum cost players.

5. Never, ever finish with money left over. Spend your entire salary cap. That seems obvious but in many auctions, those reticent to spend end up with money left over that could have been used to create a better roster. Budget and spend. Budget and spend.

6. In the initial rounds of a smaller league (ten teams or less), it is usually a good idea to always throw out players that you do not want in the attempt to let people burn up their cash on someone you would have never wanted. Do it early for more desirable players and you can set yourself up to spend less when your favorites come around. Conversely, the larger the league (anything over 12 teams), throw out the players that you do want because there will be a lot of cash sitting around on those other teams and you are likely not going to get any bargains. Throw out the players you want and chase them as far as your budget allows. If nothing else, do this so that you can know you will not get player “X” and can make other arrangements for the position.

7. The first player in his position always seems to go for a lot of money and that often ends up to actually be a bargain. The first player up for bid in a position sometimes will not go for quite as much because other team owners are waiting to see what sort of price the position is bringing.

8. Auctions are about supply and demand. The best values are usually when you are bidding on a player from a position that some already have filled and many others have not. In a twelve team league that starts two running backs, the league will need 24 starters and each team owner will be willing to spend money in order to get two decent starters. So after 6 players or so are out, often values happen because while half the league still needs a starter, there are still plenty to chose from and many are waiting on “their guy”. By the same token, the 11th running back coming up for bid may go for much more than they should because you have two teams desperate for their first starting tailback and they get into a war. This usually happens the most noticeably when the final two or three teams are hunting for their second starting tailback after 20 or so running backs are taken. They get desperate and end up driving the cost of the 21st best back up to the same level of the 10th best back. Happens all the time. Pay attention to your league – it is supply and demand.

9. If you have a big desire for some certain player, the earlier you bring him out for bid, the better off you will be. The worst thing you can do is to fixate on a player and allow great values to pass by only to discover that one or two other team owners were doing the same and suddenly you do not have your player, have missed great values and are looking at far less attractive options for the position. If you gotta have one guy, playing waiting games can burn you.

10. Avoid handcuff players. Like running backs where you would really want their back-ups. That sets you up to need two players to make the set and controlling what you pay for just one of them is hard enough. Best bet is to go after players that do not have an injury history or that are in an unsettled situation because the “other guy” can get stolen from you. Each year there are typically about four to six NFL teams with unsettled backfields which mandate you get both players to be safe. If you can avoid them, you remain in better control of your team and salary cap. You can play the gamble that you have the right one of the two (or three sometimes), but never pay much for that headache.

Auctions are a blast to participate in and they are quite different than drafts in many ways. The end result is no different – full rosters for all teams in the league. But getting there is all the fun.

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